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Oculus Optimizing the Unreal Engine 4 Renderer for VR


https://developer.oculus.com/blog/introducing-the-oculus-unreal-renderer/     For Farlands, the Oculus team wrote an experimental, fast, single-pass forward renderer for Unreal Engine. It’s also used in Dreamdeck and the Oculus Store version of Showdown. We’re sharing the renderer’s source as a sample to help developers reach higher quality levels and frame rates in their own applications. As of today,…

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Optimizing the Unreal Engine 4 Renderer for VR


https://developer.oculus.com/blog/introducing-the-oculus-unreal-renderer/   For Farlands, the Oculus team wrote an experimental, fast, single-pass forward renderer for Unreal Engine. It’s also used in Dreamdeck and the Oculus Store version of Showdown. We’re sharing the renderer’s source as a sample to help developers reach higher quality levels and frame rates in their own applications. As of today, you…

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